End-to-End Audio solution technology that MUST be considered for providing in OTT platforms and VR services.
Technology that transform your ‘Static’ original content into interactive Binaural sound sources via your own interacgive real-time conversion technology.
A technology that changes the direction of sound in real time by generating virtual object signals and entering head orientation information by running its own real-time Spatial Upmix engine.
Technology to accurately and realistically reproduce sound in 3D space via headphones or speakers.
Optimized technology of Surround Sound considering the restriction of speaker location and the reproduction of sound sine in the movie on the 3rd page of “Being inside the Scene”.
Intuitive ‘VR/360 Ambisonics acoustics’ production, editing and DAW plug-ins monitoring for sound engineers.