VR content elicits life-like reality.
Providing Immersive Audio at the users point of view is an essential component for VR 360 serivces.
VR Audio Packager converts different types of input audio signals into audio formats and packets that are suitable for streaming services. The transfer format can be implemented in AAC 5.1 channel format, which is compatible with most traditional media streaming Eco-systems. This maximizes user compatibility of VR servcies with Immersive Audio. This format is called GA3.
If you have content that has produced soundtracks in a typical stereo that isn’t built in VR audio format, It can be solved by using Gaudio Lab’s Interactive Binaural technology.
VR Audio Client SDK is a real-time rendering software that is installed in user terminals such as HMD, smarphone, and smart TV to complete stereophonic sound for VR. It receives the user’s head orientation from the terminal to create a realistic Immersive Audio that is consistent with the image information. As you can see the image, you can have a consistent visual-audio experience with your normal headphones, as well as with the sound bar, AV Receiver, and even the Built-in speakers on your smartphone or TV.
Any place where sound goes can be applicable.
(support customized solutions)