Do you need some sample audio files to play with G'Audio Works? Download this zipped file which consists of several audio signals you can experiment with. This is strictly for trial purposes.
Here’s what's in the file:
• Pro Tools session with audio files in it as default
• Individual audio files (mono, ambisonics)
• High resolution (mp4) and low resolution (m4v) videos
Note that G’Audio Works support all three mono, channel and ambisonics signals although this file only includes ambisonics an…
Experiencing interactive 3D audio firsthand is the best way to understand our technology. Sound object is accurately localized both on the vertical and horizontal planes while its interactivity is fully supported as well. Enjoy the demo videos below!
Headphones are required when watching these demos.
[Built with Unity] Near the end of the video, you'll be placed in two marvelous scenes. Don't miss them!
[Built with Pro Tools]
When we were at the 2016 AES conference, with the name GAUDIO LAB, many of the attendees asked us if we could share our presentation material. We genuinely wish this industry to grow bigger with broader perspectives, and in hoping so, we are pleased to share our works.
Please refer to the overview of this document:
- Immersive and interactive binaural rendering: a key technology for truly immersive VR audio
- Object-based audio vs. scene-based audio
- VR audio distribution: app-based or codec-b…
MPEG (Moving Pictures Experts Group) is a video and audio expert group under ISO/IEC, the international organization for the standardization of various technologies. Here, prominent experts (with almost 30 members in the audio sub-group) adopt the best of competing technologies as an international standard. MP3 for example, is an audio technology that the group has adopted.
MPEG has recently set an international standard called MPEG-H, its purpose is to transmit and play immersive multimedia co…